/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Quick 3D. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick import QtQuick3D Rectangle { property var source: null width: layout.width + 10 height: layout.height + 10 color: "#80778BA5" radius: 5 Column { id: layout anchors.centerIn: parent Text { text: source.renderStats.fps + " FPS (" + (source.renderStats.frameTime).toFixed(3) + "ms)" font.pointSize: 13 color: "white" } Text { text: "Sync: " + (source.renderStats.syncTime).toFixed(3) + "ms" font.pointSize: 9 color: "white" } Text { text: "Render: " + (source.renderStats.renderTime).toFixed(3) + "ms (prep: " + (source.renderStats.renderPrepareTime).toFixed(3) + "ms)" font.pointSize: 9 color: "white" } Text { text: "Max: " + (source.renderStats.maxFrameTime).toFixed(3) + "ms" font.pointSize: 9 color: "white" } } }