/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick import QtQuick.Templates as T import QtQuick.Controls.impl import QtQuick.Controls.Fusion import QtQuick.Controls.Fusion.impl T.Slider { id: control implicitWidth: Math.max(implicitBackgroundWidth + leftInset + rightInset, implicitHandleWidth + leftPadding + rightPadding) implicitHeight: Math.max(implicitBackgroundHeight + topInset + bottomInset, implicitHandleHeight + topPadding + bottomPadding) handle: SliderHandle { x: control.leftPadding + Math.round(control.horizontal ? control.visualPosition * (control.availableWidth - width) : (control.availableWidth - width) / 2) y: control.topPadding + Math.round(control.horizontal ? (control.availableHeight - height) / 2 : control.visualPosition * (control.availableHeight - height)) palette: control.palette pressed: control.pressed hovered: control.hovered vertical: control.vertical visualFocus: control.visualFocus } background: SliderGroove { control: control progress: control.position visualProgress: control.visualPosition } }