// // handler_alloc_hook.hpp // ~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2021 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST_ASIO_HANDLER_ALLOC_HOOK_HPP #define BOOST_ASIO_HANDLER_ALLOC_HOOK_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include #include #include namespace boost { namespace asio { #if defined(BOOST_ASIO_NO_DEPRECATED) // Places in asio that would have previously called the allocate or deallocate // hooks to manage memory, now call them only to check whether the result types // are these types. If the result is not the correct type, it indicates that // the user code still has the old hooks in place, and if so we want to trigger // a compile error. enum asio_handler_allocate_is_no_longer_used {}; enum asio_handler_deallocate_is_no_longer_used {}; typedef asio_handler_allocate_is_no_longer_used asio_handler_allocate_is_deprecated; typedef asio_handler_deallocate_is_no_longer_used asio_handler_deallocate_is_deprecated; #else // defined(BOOST_ASIO_NO_DEPRECATED) typedef void* asio_handler_allocate_is_deprecated; typedef void asio_handler_deallocate_is_deprecated; #endif // defined(BOOST_ASIO_NO_DEPRECATED) /// (Deprecated: Use the associated_allocator trait.) Default allocation /// function for handlers. /** * Asynchronous operations may need to allocate temporary objects. Since * asynchronous operations have a handler function object, these temporary * objects can be said to be associated with the handler. * * Implement asio_handler_allocate and asio_handler_deallocate for your own * handlers to provide custom allocation for these temporary objects. * * The default implementation of these allocation hooks uses ::operator * new and ::operator delete. * * @note All temporary objects associated with a handler will be deallocated * before the upcall to the handler is performed. This allows the same memory to * be reused for a subsequent asynchronous operation initiated by the handler. * * @par Example * @code * class my_handler; * * void* asio_handler_allocate(std::size_t size, my_handler* context) * { * return ::operator new(size); * } * * void asio_handler_deallocate(void* pointer, std::size_t size, * my_handler* context) * { * ::operator delete(pointer); * } * @endcode */ BOOST_ASIO_DECL asio_handler_allocate_is_deprecated asio_handler_allocate(std::size_t size, ...); /// Default deallocation function for handlers. /** * Implement asio_handler_allocate and asio_handler_deallocate for your own * handlers to provide custom allocation for the associated temporary objects. * * The default implementation of these allocation hooks uses ::operator * new and ::operator delete. * * @sa asio_handler_allocate. */ BOOST_ASIO_DECL asio_handler_deallocate_is_deprecated asio_handler_deallocate(void* pointer, std::size_t size, ...); } // namespace asio } // namespace boost #include #if defined(BOOST_ASIO_HEADER_ONLY) # include #endif // defined(BOOST_ASIO_HEADER_ONLY) #endif // BOOST_ASIO_HANDLER_ALLOC_HOOK_HPP